City: Fort Mease

Fort Mease

Fort Mease
Example Sylvin architecture.
StateTetburland
ProvenceWeian Region
RegionStetmond Shrublands
Founded1271
Community LeaderLord Zêd Daly
Area37 km2 (14 mi2)
Average Yearly Temp23°C (73°F)
Average Elevation2166 m (7106 ft)
Average Yearly Precipitation275 cm/y (108 in/y)
Population8795
Population Density237 people per km2 (628 people per mi2)
Town AuraNecromancy
Naming
Native nameFort Mease
Pronunciation/miz/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Fort Mease (/miz/ [Translation Unavailable]) is a subtropical City located in the Weian Region of the Tetburland.

The name Fort Mease is derived from the Sylvin language, as Fort Mease was founded by Galben Lum, who was culturaly Sylvin.

Climate

Fort Mease has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 19°C (66°F). Fort Mease receives an average of 275 cm/y (108 in/y) of precipitation, most of which comes in the form of rain during the summer. Fort Mease covers an area of nearly 37 km2 (14 mi2), and an average elevation of 2166 m (7106 ft) above sea level.

Overview

Fort Mease was founded durring the late 14th century in fall of the year 1271, by Galben Lum. The establishment of Fort Mease suffered from many setbacks, delays, and obsticles, most notably a group of Fort Mease which required millitary assistance exterminate before the community could finish being built.

Fort Mease was built using the conventions of Sylvin durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Fort Mease is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Fort Mease is is constructed arround a series of restrictive worn bedrock mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city sits behind an impressive looking clay brick wall. The wall is notable for querried stone blocks being used to renforce the clay bricks in the expected manner and locations. While the wall was built to the exact specifications of modern fortifications, one has to wonder why the money invested into creating such a well fortified wall wasnt spent on a less impressive looking wall crated from sturdier materials. Fort Mease's walls would endure a brief bombardment, but only from light siege weapons. It seems more likly the city's walls were not designed with defence in mind but rather lending the town a certain air with visitors. Fort Mease's boondoggle-of-a-fortified wall are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

Fort Mease seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are reading. The entire city feels like a library, with those not reading remaining quite to not disturb those who have their nose in a book. The longer you remain in Fort Mease the more you start to wonder if you’ve entered some strange open-concept University rather than a city, but you can’t quite say such with certainty.

Civic Infrastructure

Fort Mease has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Fort Mease has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Fort Mease. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Fort Mease's parks.

Fort Mease has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fort Mease.

Fort Mease has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Fort Mease has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Fort Mease has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Fort Mease has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Fort Mease has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fort Mease has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fort Mease has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fort Mease's public wards, blessings, and other arcane systems.

Fort Mease has an Millitary Academy which trains military officers and specilists.

Fort Mease possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Fort Mease's grid is powered by a god's will and kindness.

Fort Mease possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Fort Mease has a first rate hospital which caters to anyone in need of long term medical care.

Fort Mease has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Fort Mease's natural decorations nor waterways.

Fort Mease has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Fort Mease has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Fort Mease has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Religious leaders are influential in almost any community, but in Fort Mease they make up the final authorities. It may be an explicit theocracy, with rule by the clerics of a particular faith, or a temple might be so important and powerful that the official leaders are helpless to resist its will. The locals can be expected to be loyal adherents to the faith, or else the less pious majority is deeply intimidated by the religion’s believers.

Fort Mease's town hall was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.

Due to the actions of local Kami, spring is recurring in Fort Mease.

The Almiraj near Fort Mease are known to be almost tame, such that they can be put to domestic use.

Fort Mease's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local toxin to channel Invocation energies of tier 2 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 15
  • Farmers: 27
  • Farm Laborer: 43
  • Hunters: 30
  • Milk Maids: 23
  • Ranchers: 11
  • Ranch Hands: 22
  • Shepherds: 21
    • Farmland: 35443 m2
    • Cattle and Similar Creatures: 2198
    • Poultry: 26385
    • Swine: 1759
    • Sheep: 87
    • Goats: 17
    • Horses, Mounts, and Beasts of Burden: 879

Craftsmen

  • Arms and Toolmakers: 17
  • Blacksmiths: 21
  • Bookbinders: 11
  • Buckle-makers: 11
  • Cabinetmakers: 18
  • Candlemakers: 31
  • Carpenters: 25
  • Clothmakers: 21
  • Coach and Harness Makers: 8
  • Coopers: 21
  • Copper, Brass, Tin, Zinc, and Lead Workers: 12
  • Copyists: 8
  • Cutlers: 7
  • Fabricworkers: 19
  • Farrier: 47
  • Furriers: 5
  • Glassworkers: 33
  • Gunsmiths: 18
  • Harness-Makers: 8
  • Hatters: 16
  • Hosiery Workers: 6
  • Jewelers: 10
  • Leatherwrights: 23
  • Locksmiths: 8
  • Matchstick makers: 14
  • Musical Instrument Makers: 12
  • Painters, Structures and Fixtures: 10
  • Paper Workers: 12
  • Plasterers: 12
  • Pursemakers: 14
  • Roofers: 9
  • Ropemakers: 8
  • Rugmakers: 8
  • Saddlers: 16
  • Scabbardmakers: 19
  • Scalemakers: 9
  • Scientific, Surgical, and Optical Instrument Makers: 5
  • Sculptors, Structures and Fixtures: 8
  • Shoemakers: 8
  • Soap and Tallow Workers: 29
  • Tailors: 53
  • Tanners: 10
  • Upholsterers: 12
  • Watchmakers: 11
  • Weavers: 25
  • Whitesmiths: 7

Merchants

  • Adventuring Goods Retellers: 6
  • Arcana Sellers: 6
  • Beer-Sellers: 12
  • Booksellers: 13
  • Butchers: 22
  • Chandlers: 24
  • Chicken Butchers: 27
  • Entrepreneurs: 9
  • Fine Clothiers: 23
  • Fishmongers: 21
  • Florists: 5
  • Potion Sellers: 15
  • Resellers: 36
  • Spice Merchants: 11
  • Wine-sellers: 18
  • Wheelwright: 13
  • Woodsellers: 8

Service workers

  • Bakers: 51
  • Barbers: 33
  • Coachmen: 13
  • Cooks: 38
  • Doctors: 19
  • Gamekeepers: 14
  • Grooms: 7
  • Hairdressers: 29
  • Healers: 26
  • Housekeepers: 27
  • Housemaids: 46
  • House Stewards: 27
  • Inns: 8
  • Laundry maids: 15
  • Maidservants: 31
  • Nursery Maids: 17
  • Pastrycooks: 28
  • Restaurateur: 35
  • Tavern Keepers: 31

Specialized Laborer

  • Ashworkers: 11
  • Bleachers: 8
  • Chemical Workers: 5
  • Coal Heavers: 17
  • In-Town Couriers: 18
  • Long Haul Couriers: 21
  • Dockyard Workers: 17
  • Gas Workers: 4
  • Hay Merchants: 7
  • Leech Collectors: 25
  • Millers: 20
  • Miners: 21
  • Oilmen and Polishers: 13
  • Postmen: 21
  • Pure Finder: 11
  • Skinners: 26
  • Sugar Refiners: 5
  • Tosher: 13
  • Warehousemen: 30
  • Watercarriers: 17
  • Watermen, Bargemen, etc.: 24

Skilled Laborers

  • Accountants: 11
  • Alchemist: 13
  • Clerk: 18
  • Dentists: 8
  • Educators: 22
  • Engineers: 12
  • Gardeners: 9
  • Mages: 6
  • Plumbers: 9
  • Pharmacist: 10
  • Professors: 3
  • Scientists: 6
  • Wizards: 3

Civil Servants

  • Adventurers: 8
  • Bankers: 12
  • Civil Clerks: 20
  • Civic Iudex: 10
  • Consultants: 5
  • Exorcist: 19
  • Fixers: 10
  • Kami Clerk: 17
  • Landlords: 16
  • Lawyers: 10
  • Legend Keepers: 15
  • Militia Officers: 62
  • Monks, Monastic: 27
  • Monks, Civic: 27
  • Historian, Oral: 19
  • Historian, Textual: 10
  • Policemen, Sheriffs, etc.: 18
  • Priests: 41
  • Rangers: 12
  • Rat Catchers: 13
  • Scholars: 13
  • Spiritualist: 15
  • Slayers: 5
  • Storytellers: 30
  • Military Officers: 38

Cottage Industries

  • Brewers: 25
  • Comfort Services: 32
  • Enchanters: 9
  • Herbalists: 10
  • Jaminators: 35
  • Needleworkers: 31
  • Potters: 14
  • Preserve Makers: 25
  • Quilters: 13
  • Seamsters: 41
  • Spinners: 24
  • Tinker: 10
  • Weaver: 23

Artists

  • Actors: 9
  • Architects: 3
  • Bards: 13
  • Costumers: 5
  • Dancers: 10
  • Drafters: 5
  • Engravers: 7
  • Fine Furniture Carpenters: 4
  • Glaziers: 9
  • Inlayers: 8
  • Musicians: 26
  • Painters, Art: 4
  • Playwrights: 8
  • Sculptors, Art: 7
  • Wood Carvers: 32
  • Writers: 25

Produce Industries

  • Butter Churners: 30
  • Canners: 25
  • Cheesmakers: 30
  • Ice Merchants: 3
  • Millers: 17
  • Picklers: 14
  • Smokers: 11
  • Stockmakers: 9
  • Tobacconists: 14
  • Tallowmakers: 19

3231 of Fort Mease's population work within a Foundational Occupation.

5213 of Fort Mease's population do not work in a formal occupation, but do contribute to the local economy. 351 (4%) are noncontributers.

Points of Interest

Fort Mease is accessed from a nearby river via an intricate series of locks.

POI

History

The the a coif of Necromancy, an a coif imbued with potent amounts of Necromancy energies was created in Fort Mease by in time immemorial, reportedly some time during the late 2nd century.

History